Rampage World Tour
|Platforms:||PC, Nintendo 64, PlayStation, SEGA Saturn, GBA|
|Developer:||Game Refuge Inc.|
|Genres:||Arcade / Platformer|
Rampage World Tour is a updated version of the classic Rampage. For starters, the playfield scrolls to the left and right, so you’re no longer limited to a single screen. Since there are more buildings to destroy, the gameplay has been sped up, and the monsters have some new moves — an added kick button lets you pound on the sides of buildings with your feet and a flying kick lets you take out helicopters. As you smash windows, you can reach into buildings and grab a variety of power-ups. Some let you breathe fire, while others will transform you into a purple version of Mothra.
In terms of gameplay, Rampage’s one blemish is the number of lives you get. Rampage has always had an insane number of levels, and beating all of them required a sock full of quarters and several hours. The PC version gives you infinite lives from the get-go, meaning that you don’t really have to worry about death. It’s like playing through Quake with God mode stuck in the “on” position — meaning that instead of playing until you run out of credits, you’ll simply stomp until you get bored, and that’s no fun at all.
System Requirements: Pentium 90 MHz, 16 MB RAM, Win95
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