Chemicus: Journey to the Other Side
|Genres:||Adventure / Point and Click|
|Release Date:||October, 2002|
Do you have a degree in chemistry? Do you want one? If you happen to be interested in organic and inorganic chemistry, molecular structure, electro-chemistry, atomic structures, the ins and outs of the periodic table, and the mechanics of making copper-coated iron nails or fabricating sparklers, then you’re treated to an experience involving all of these things in Chemicus: Journey to the Other Side, the quintessential Myst clone with a science lab spin.
Chemicus takes the hackneyed “your friend/relative has been kidnapped and you must find him/her” approach that is so prevalent to its genre. This time, your search takes you into the somewhat Myst-like world of Chemicus, with a similar navigation structure. The puzzles are difficult for anyone without a background in chemistry, but you can always consult the game’s excruciatingly detailed knowledge base if you’re stuck; or, in certain situations, you can use the dreaded “try everything in your inventory” approach.
Providing educational content is really this game’s strong point – it is only in that sphere that it succeeds, as its thin storyline, bothersome navigation, and heavy-handed, narrowly focused content will probably lull anyone else into Chloroform-induced sleep.
System Requirements: Pentium IV 1.5 Ghz CPU; 256 MB RAM, 64 MB Video, WinXP
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