|Platforms:||PC, Amiga, Amiga CD32|
|Publisher:||21st Century Entertainment|
|Developer:||Digital Illusions CE AB|
|Genres:||Arcade / Pinball|
If you’ve played a pinball game on the PC in 90s, chances are it was from developer 21st Century Entertainment. This small but determined company has been responsible for some of the most critically acclaimed pinball games on the market, and has accumulated a legion of followers who eagerly await their next collection. Pinbal Illusions is like one of many such games, though the formula is played safe here so as to stick with what already works.
Like previous 21st Century games, there’s nothing terribly fancy about Pinbal Illusions. There’s no full-motion video, no long animated sequences — just simple pinball action that’s as close to the real thing as you’ll find on a PC. And while it’s easy enough to recommend Pinbal Illusions based on the gameplay alone — simple controls, smooth scrolling, and realistic ball motion — 21st Century brings some much-needed variety to the way you view the action with two new display options that improve on standard VGA mode.
Instead of the up-and-down scrolling view that has been the trademark of 21st Century’s previous games, you can choose from 640×480 or 800×600 high-resolution modes that get most or all of the pinball table on a single screen for little or no scrolling. And with the designers’ flair for creating innovative and attractive tables, this adds the graphic punch that was lacking in previous efforts.
If there’s any complaint about Pinbal Illusions, it’s the fact that you can’t select these resolution options during a game or even at the main menu. You’ll have to exit to a DOS prompt and issue a special command in order change to a new resolution.
System Requirements: Pentium 90 MHz, 16 MB RAM, DOS
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