Blitzkrieg: Burning Horizons
|Publisher:||CDV Software Entertainment|
|Genres:||Strategy / Real-Time Tactics|
|Release Date:||June 13, 2004|
|Game Modes:||Singlepalyer / Multiplayer|
Blitzkrieg: Burning Horizons is a mission pack that focuses on the exploits of Rommel’s 7th Panzer Division, from its early days fighting in Belgium and France to the disastrous invasion of the Soviet Union, and finally the push back against the Allied invasion of Normandy. Even on the normal difficulty, the missions are tough to get by – usually supplied with few units and no reinforcements, you’ll have to fight against overwhelming odds and hit that quicksave key around every corner.
Plus you’ll get to experience those same problems that plagued the original Blitzkrieg. Your priceless tanks make a terrible job of maneuvering around obstacles (especially when moving en masse) and often get bogged down and destroyed as you’re frantically ordering them to retreat. Artillery pounds you so relentlessly that deploying troops becomes a suicidal endeavor, and so often the safest bet is to bring in your own artillery guns (when allowed) and flatten the entire level without putting your own men and machine at risk.
At times the game is just too frustrating to deal with on the default settings, yet lowering the difficulty level to Easy (which you can still do on the fly) actually makes the game too easy. A lack of new units or artwork in the main campaign make the game even less appealing, though the historical backdrop behind each mission is fairly solid and well researched. Alongside the campaign missions are a few extras exploring random fronts from the war, including an interesting look into the Soviet-Japanese war complete with a new Japanese tank to fight against.
System Requirements: Pentium II 366 Mhz, 64 MB RAM, 16 MB Video, Win 98
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